الصفحة 14
الصفحة 14
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Guide to Advanced Empirical Software Engineering

Empirical studies have become an integral element of software engineering research and practice. This unique text/reference includes chapters from some of the top international empirical software engineering researchers and focuses on the practical knowledge necessary for conducting, reporting and using empirical methods in software engineering.

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Grouping Multidimensional Data : Recent Advances in Clustering

Clustering is one of the most fundamental and essential data analysis techniques. Clustering can be used as an independent data mining task to discern intrinsic characteristics of data, or as a preprocessing step with the clustering results then used for classification, correlation analysis, or anomaly detection.

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Grippers in Motion : The Fascination of Automated Handling Tasks

This book shows you how to ensure process reliability on the basis of combining the right components with advanced application know-how. By explaining basic preconditions of the gripping process and highlighting the milestones of automation history, we guide you all the way through to the center of the handling process – the workpiece. Its ambient conditions and setup are clearly defined as well as the process of setting grippers in motion. Starting with simple linear movements up to multi-axis kinematics, you are provided with the details for practical solutions.

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Grid economics and business models ; 4th International workshop, GECON 2007, Rennes, France, August 28, 2007, Proceedings

In the third contribution, Altmann and colleagues formulate a taxonomical - proach to Grid business models. They survey the development and origin of Grid technologies and focus on the importance of business-directed values when trying to commercialize today’s Grids. Therein, they identify the reduction of costs, the - provement of efficiency, the creation of novel products and services as well as the quality and collaboration between companies as key factors for the differentiation of Grid business models.

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Grid computing in life science ; 1st International Workshop on Life Science Grid, LSGRID 2004 Kanazawa, Japan, May 31-June 1, 2004, Revised Selected and Invited Papers

Researchers in the ?eld of life sciences rely increasingly on information te- nology to extract and manage relevant knowledge. The complex computational and data management needs of life science research make Grid technologies an attractive support solution. However, many important issues must be addressed before the Life Science Grid becomes commonplace. The 1st International Life Science Grid Workshop (LSGRID 2004) was held in Kanazawa Japan, May 31–June 1, 2004. This workshop focused on life s- ence applications of grid systems especially for bionetwork research and systems biology which require heterogeneous data integration from genome to phenome, mathematical modeling and simulation from molecular to population levels, and high-performance computing including parallel processing, special hardware and grid computing.

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Green, pervasive, and cloud computing ; 15th International conference, GPC 2020, Xi'an, China, November 13–15, 2020, Proceedings

This book constitutes the refereed proceedings of the 15th International Conference on Green, Pervasive, and Cloud Computing, GPC 2020, held in Xi'an, China, in November 2020. The 30 full papers presented in this book together with 8 short papers were carefully reviewed and selected from 96 submissions. They cover the following topics: Device-free Sensing; Machine Learning; Recommendation Systems; Urban Computing; Human Computer Interaction; Internet of Things and Edge Computing; Positioning; Applications of Computer Vision; CrowdSensing; and Cloud and Related Technologies.

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Graph-theoretic concepts in computer science ; 46th International Workshop, WG 2020, Leeds, UK, June 24–26, 2020, Revised Selected Papers

This book constitutes the revised papers of the 46th International Workshop on Graph-Theoretic Concepts in Computer Science, WG 2020, held in Leeds, UK, in June 2020. The workshop was held virtually due to the COVID-19 pandemic. The 32 full papers presented in this volume were carefully reviewed and selected from 94 submissions. They cover a wide range of areas, aiming to present emerging research results and to identify and explore directions of future research of concepts on graph theory and how they can be applied to various areas in computer science.

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Graph-theoretic concepts in computer science ; 33rd International workshop, WG 2007, Dornburg, Germany, June 21-23, 2007, Revised Papers

The WG conference traditionally aims at uniting theory and practice by demonstrating how graph-theoretic concepts can be applied to various areas in computer science, or by extracting new problems from applications. The goal is to present recent researchresults and to identify and exploredirections of future research.

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Global optimization and constraint satisfaction ; 2nd International Workshop, COCOS 2003, Lausanne, Switzerland, Nevember 18-21, 2003, Revised Selected Papers

Theformulationofmanypracticalproblemsnaturallyinvolvesconstraintsonthe variables entering the mathematical model of a real-life situation to be analyzed. It is of great interest to ?nd the possible scenarios satisfying all constraints, and, iftherearemanyofthem,eitherto?ndthebestsolution,ortoobtainacompact, explicit representation of the whole feasible set. The 2nd Workshop on Global Constrained Optimization and Constraint S- isfaction, COCOS 2003, which took place during November 18–21, 2003 in L- sanne, Switzerland, was dedicated to theoretical, algorithmic, and application oriented advances in answering these questions. Here global optimization refers to ?nding the absolutely best feasible point, while constraint satisfaction refers to?ndingallpossiblefeasiblepoints.AsinCOCOS2002,the?rstsuchworkshop (see the proceeedings [1]), the emphasis was on complete solving techniques for problems involving continuous variables that provide all solutions with full rigor, and on applications which, however, were allowed to have relaxed standards of rigor.

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Gesture in Human-Computer Interaction and Simulation ; 6th International Gesture Workshop, GW 2005, Berder Island, France, May 18-20, 2005, Revised Selected Papers

The international Gesture Workshops have become the leading interdisciplinary events for dissemination of the latest results on gesture-based communication. The goal of these workshops is to bring together researchers who want to meet and share ideas on advanced research on gesture related to multidisciplinary scienti?c ?elds. Depending on the ?elds, the objectives can be very di?erent. While physiology and biomechanics aim to extract fundamental knowledge of physical gesture, computer sciences try to capture di?erent aspects of gesture and extract features that help to identify, interpret or rebuild the underlying mechanisms of communication gestures. Other approaches and methodologies are followed by cognitive sciences and linguistics, bringing a complementary - derstanding of motor control and gesture meaning. The results can be enhanced by technological applications or demonstrations.

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Geometry for Computer Graphics : Formulae, Examples and Proofs

Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions. This may be in the form of describing simple shapes such as a circle, ellipse, or parabola, or complex problems such as rotating 3D objects about an arbitrary axis. Geometry for Computer Graphics draws together a wide variety of geometric information that will provide a sourcebook of facts, examples, and proofs for students, academics, researchers, and professional practitioners.

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Geographic Information Science ; 5th International Conference, GIScience 2008, Park City, UT, USA, September 23-26, 2008. Proceedings

This book constitutes the refereed proceedings of the 5th International Conference on Geographic Information Secience, GIScience 2008, held in Park City, UT, USA, in September 2008.The 24 revised full papers presented were carefully reviewed and selected from 77 submissions. Among the traditional topics addressed are spatial relations, geographic dynamics, and spatial data types. A significant number of papers deal with navigation networks, location-based services, and spatial information query and retrieval. Geo-sensors, mobile computing, and Web mapping rank among the important new directions.

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Genetic Programming Theory and Practice V

Genetic Programming Theory and Practice V was developed from the fifth workshop at the University of Michigan’s Center for the Study of Complex Systems to facilitate the exchange of ideas and information related to the rapidly advancing field of Genetic Programming (GP). Contributions from the foremost international researchers and practitioners in the GP arena examine the similarities and differences between theoretical and empirical results on real-world problems. The text explores the synergy between theory and practice, producing a comprehensive view of the state of the art in GP application.

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Generative and transformational techniques in software engineering II : International Summer School, GTTSE 2007, Braga, Portugal, July 2-7, 2007. Revised Papers

This tutorial book presents an augmented selection of the material presented at the International Summer School on Generative and Transformational Techniques in Software Engineering, GTTSE 2007, held in Braga, Portugal, in July 2007.The 7 tutorial lectures presented together with 5 short tutorials and 4 contributions to the participants workshop were carefully selected during multiple rounds of reviewing and improvement. The tutorials given by renowned representatives of complementary approaches and problem domains combine foundations, methods, examples, and tool support.

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Fuzzy Logic, Identification and Predictive Control

Fuzzy Logic, Identification and Predictive Control is a comprehensive introduction to the use of fuzzy methods in many different control paradigms encompassing robust, model-based, PID-like and predictive control. This combination of fuzzy control theory and industrial serviceability will make a telling contribution to your research whether in the academic or industrial sphere and also serves as a fine roundup of the fuzzy control area for the graduate student

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Fuzzy database modeling with XML

Fuzzy Database Modeling with XML aims to provide a single record of current research and practical applications in the fuzzy databases. This volume is the outgrowth of research the author has conducted in recent years. Fuzzy Database Modeling with XML introduces state of the art information to the database research, while at the same time serving the information technology professional faced with a non-traditional application that defeats conventional approaches. The research on fuzzy conceptual models and fuzzy object-oriented databases is receiving increasing attention, in addition to fuzzy relational database models. With rapid advances in network and internet techniques as well, the databases have been applied under the environment of distributed information systems. It is essential in this case to integrate multiple fuzzy database systems. Since databases are commonly employed to store and manipulate XML data, additional requirements are necessary to model fuzzy information with XML. Second, this book maps fuzzy XML model to the fuzzy databases. Very few efforts at investigating these issues have thus far occurred.

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Fuzzy Control of Queuing Systems

21 detailed case studies demonstrate an efficient departure from classical techniques. Unique work creating a new Research and Development topic. Multidisciplinary approach that will benefit researchers and students throughout the fields of artificial intelligence, operations research, optimal control, Internet techniques, communications and traffic control industries. Equipped with an extensive bibliography for easy reference and scope for further study.

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Fundamentals of pattern recognition and machine learning

Fundamentals of Pattern Recognition and Machine Learning is designed for a one or two-semester introductory course in Pattern Recognition or Machine Learning at the graduate or advanced undergraduate level. The book combines theory and practice and is suitable to the classroom and self-study.

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Fundamentals of multimedia ; 3rd ed.

Addresses real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies.

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Fundamentals of multimedia ; 2nd ed.

Addresses real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies.

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