الصفحة 9
الصفحة 9
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Differential Evolution : A Practical Approach to Global Optimization

Problems demanding globally optimal solutions are ubiquitous, yet many are intractable when they involve constrained functions having many local optima and interacting, mixed-type variables. The differential evolution (DE) algorithm is a practical approach to global numerical optimization which is easy to understand, simple to implement, reliable, and fast. Packed with illustrations, computer code, new insights, and practical advice, this volume explores DE in both principle and practice. It is a valuable resource for professionals needing a proven optimizer and for students wanting an evolutionary perspective on global numerical optimization.

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DevOps for Digital Leaders : Reignite Business with a Modern DevOps-Enabled Software Factory

In DevOps for Digital Leaders, deep collective experience on both sides of the dev–ops divide informs the global thought leadership and penetrating insights of the authors, all three of whom are cross-portfolio DevOps leaders at CA Technologies. Aruna Ravichandran, Kieran Taylor, and Peter Waterhouse analyze the organizational benefits, costs, freedoms, and constraints of DevOps. They chart the coordinated strategy of organizational change, metrics, lean thinking, and investment that an enterprise must undertake to realize the full potential of DevOps and reach the sweet spot where accelerating code deployments drive increasing customer satisfaction, revenue, and profitability.

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Designing Ubiquitous Information Environments : Socio-Technical Issues and Challenges; IFIP TC8 WG 8.2 International Working Conference, August 1-3, 2005, Cleveland, Ohio, U.S.A.

The book brings in diverse perspectives on ubiquitous information environments, from computer-supported collaborative work, institutional perspective, diffusion of innovation, management, sociology, individual cognition, and software engineering. It also covers a variety of technologies that make up ubiquitous information environments including RFID, wireless grid, GPS, mobile phones, and wireless local area network. The papers cover many contexts of ubiquitous computing including personal use, library, automobile, healthcare, police, professional knowledge work, remote diagnostics of machines, and marketing, attesting to the wide range of potential of ubiquitous information environments.

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Deploying .NET Applications : Learning MSBuild and ClickOnce

Whether building a console application, a web service, or a smart client, you eventually need to distribute your finished work. Deploying .NET Applications is a complete guide to delivering applications built with .NET. Packed with hands-on guidance, practical examples, and war stories from the authors many experiences with deployment scenarios, this book provides everything you need to know. The book begins by introducing the deployment problem, then examines why deployment is an engineering problem for organizations. Subsequent chapters provide detail about deploying each type of application, then discuss automated deployments.

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Dependable computing - EDCC 2005 ; 5th European dependable computing Conference, Budapest, Hungary, April 20-22, 2005, Proceedings

It is always a special honor to chair the European Dependable Computing C- ference (EDCC). EDCC has become one of the well-established conferences in the ?eld of dependability in the European research area. Budapest was selected as the host of this conference due to its traditions in organizing international scienti?c events and its traditional role of serving as a meeting point between East and West. EDCC-5 was the ?fth in the series of these high-quality scienti?c conf- ences. In addition to the overall signi?cance of such a pan-European event, this year’s conference was a special one due to historic reasons. The roots of EDCC date back to the moment when the Iron Curtain fell. Originally, two groups of scientists from di?erent European countries in Western and Eastern Europe – who were active in research and education related to dependability created a – joint forum in order to merge their communities as early as in 1989. This trend has continued up to today. This year’s conference was the ?rst one where the overwhelming majority of the research groups belong to the family of European nations united in the European Union. During the past 16 years we observed that the same roots in all the professional, cultural and scienti?c senses led to a seamless integration of these research communities previously separated ar- ?cially for a long time. EDCC has become one of the main European platforms to exchange new - searchideasinthe?eldofdependability.

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Demystifying Internet of Things Security : Successful IoT Device/Edge and Platform Security Deployment

The IoT presents unique challenges in implementing security and Intel has both CPU and Isolated Security Engine capabilities to simplify it. This book explores the challenges to secure these devices to make them immune to different threats originating from within and outside the network. The requirements and robustness rules to protect the assets vary greatly and there is no single blanket solution approach to implement security.

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Deep learning and computer vision in remote sensing-II

Computer vision (CV) have seen a massive rise in popularity in the remote sensing field over the last few years. This success is mostly due to the effectiveness of deep learning (DL) algorithms. However, remote sensing data acquisition and annotation, as well as information extraction from massive remote sensing data, are still challenging. This reprint collected novel developments in the field of deep learning and computer vision methods for remote sensing. Papers dealing with fundamental theoretical analyses, as well as those demonstrating their application to real-world problems, have been published. With practical examples and real-world case studies, this reprint provides a valuable resource for researchers, professionals, and students seeking to harness the power of deep learning in the field of remote sensing.

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Data-Driven 3D Facial Animation

Data-Driven 3D Facial Animation: systematically describes the emerging data-driven techniques developed over the last ten years or so. Although data-driven 3D facial animation is used more and more in animation practice, to date there have been very few books that specifically address the techniques involved. Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field.

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Data parallel C++ : Mastering DPC++ for programming of heterogeneous systems using C++ and SYCL

This book teaches data-parallel programming using C++ and the SYCL standard from the Khronos Group and walks through everything needed to use SYCL for programming heterogeneous systems. The book begins by introducing data parallelism and foundational topics for effective use of SYCL and Data Parallel C++ (DPC++), the open source compiler used in this book.

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Data Mining and Diagnosing IC Fails

This book brings together a large number of analysis techniques that are suitable for IC fail data, but that are not available elsewhere in a single place. Several of the techniques, in fact, have been presented only recently in technical conferences. The purpose of the book is to bring together in one place a large number of analysis, data mining and diagnosis techniques that have proven to be useful in analyzing IC fails. The descriptions of the techniques and analysis routines is sufficiently detailed that profession manufacturing engineers can implement them in their own work environment

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Cyber Security and Digital Forensics : Challenges and Future Trends

This groundbreaking new volume, written and edited by a wide range of professionals in this area, covers broad technical and socio-economic perspectives for the utilization of information and communication technologies and the development of practical solutions in cyber security and digital forensics. Not just for the professional working in the field, but also for the student or academic on the university level, this is a must-have for any library.

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CSS Mastery : Advanced Web Standards Solutions

This book is your indispensable guide to cutting-edge CSS development—all you need to work your way up to CSS professional. While CSS is a relatively simple technology to learn, it is a difficult one to master. When you first start developing sites using CSS, you will come across all kinds of infuriating browser bugs and inconsistencies. It sometimes feels like there are a million and one different techniques to master, spread across a bewildering array of websites. The range of possibilities seems endless and makes for a steep and daunting learning curve. It begins with a brief recap of CSS fundamentals such as the importance of meaningful markup, how to structure and maintain your code, and how the CSS layout model really works.

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Cryptography in C and C++

This book covers everything you need to know to write professional-level cryptographic code. This expanded, improved second edition includes about 100 pages of new material as well as numerous improvements to the original text. The chapter about random number generation has been completely rewritten, and the latest cryptographic techniques are covered in detail. Furthermore, this book covers the recent improvements in primality testing.

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Cryptanalytic Attacks on RSA

RSA is a public-key cryptographic system, and is the most famous and widely-used cryptographic system in today's digital world. Cryptanalytic Attacks on RSA, a professional book, covers almost all major known cryptanalytic attacks and defenses of the RSA cryptographic system and its variants.

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Crowd Simulation

Focuses on methods and techniques for crowd simulation, filling the gap in the professional literature. This survey covers topics that include Modelling of Populations; Virtual Human Animation; Behavioural Animation of Crowds; and, Crowd Rendering and Populated Environments.

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Creative applications of artificial intelligence in education

Explores the synergy between AI and education, highlighting its potential impact on pedagogical practices. It navigates the evolving landscape of AI-powered educational technologies and suggests practical ways to personalise instruction, nurture human-AI co-creativity, and transform the learning experience. Spanning from primary to higher education, this short and engaging volume proposes concrete examples of how educational stakeholders can be empowered in their AI literacy to foster creativity, inspire critical thinking, and promote problem-solving by embracing AI as a tool for expansive learning. Structured in three parts, the book starts developing the creative engagement perspective for learning and teaching to then present practical applications of AI in K-12 and higher education, covering different fields (teacher education, professional education, business education) as well as different types of AI supported tools (games, chatbots, and AI assisted assessment).

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Creating Mobile Games : Using Java™ ME Platform to Put the Fun into Your Mobile Device and Cell Phone

Creating Mobile Games: shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site). Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game).

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Creating Flash Widgets with Flash CS4 and ActionScript 3.0

Creating Flash Widgets with Flash CS4 and ActionScript 3.0 is an introduction to developing widgets for the Internet using the features of Flash CS4 and ActionScript 3.0. Many social-networking sites, blogs, and personal home pages have adopted the use of widgets and Flash developers can create and distribute their own widgets for others to use. A step-by-step example demonstrates how to design and develop your own Flash widgets and integrate them with XML. In addition, publishing, promoting, and capitalizing on your Flash widgets is discussed.

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Creating Cool MINDSTORMS® NXT Robots

Build and program MINDSTORM NXT robots with Daniele Benedettelli, one of the world's most respected NXT robot builders. He shows you how to build and program them from scratch, starting with the simplest robots and progressing in difficulty to a total of seven award–winning robots! You can download all the code, along with low–resolution videos that show how your robot works when it's finished. You don't need to be a programmer to develop these cool robots, because all the code is provided, but advanced developers will enjoy seeing the secrets of Benedettelli's code and techniques revealed.

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Creating Client Extranets with SharePoint 2003

Creating Client Extranets with SharePoint 2003 is a guide for creating client-facing extranets using SharePoint 2003. This book serves as a how-to for building full-featured extranets using SharePoint 2003 and .NET technologies. If you already have experience developing and deploying business applications in .NET, then this book will help you master the intricacies of SharePoint 2003 development and customization. This is the only book of its kind—one designed to help you build a functioning client extranet from start to finish, avoiding many inherent traps in SharePoint development. It contains numerous valuable tips, tricks, and traps. And it offers various working code samples to help you get up to speed quickly using the SharePoint object model and Web Services. It uniquely focuses on SharePoint as a corporate development platform, while other books tend to focus only on end-user features.

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