Concurrency Theory : Calculi an Automata for Modelling Untimed and Timed Concurrent Systems
Concurrency Theory is a synthesis of one of the major threads of theoretical computer science research focusing on languages and graphical notations for describing collections of simultaneously evolving components that interact through synchronous communication. The main specification notation focused on in this book is LOTOS. An extensive introduction to this particular process calculus is given, highlighting how the approach differs from competitor techniques, such as CCS and CSP.
CONCUR 2008 - Concurrency Theory ; 19th International Conference, CONCUR 2008, Toronto, Canada, August 19-22, 2008. Proceedings
This book constitutes the refereed proceedings of the 19th International Conference on Concurrency Theory, CONCUR 2008, held in Toronto, Canada, August 19-22, 2008.
CONCUR 2007 – Concurrency Theory ; 18th International Conference, CONCUR 2007, Lisbon, Portugal, September 3-8, 2007, Proceedings
This book includes model checking, process calculi, minimization and equivalence checking, types, semantics, probability, bisimulation and simulation, real time, and formal languages.
Concise Guide to Quantum Computing : Algorithms, Exercises, and Implementations
This textbook is intended for practical, laboratory sessions associated with the course of quantum computing and quantum algorithms, as well as for self-study. It contains basic theoretical concepts and methods for solving basic types of problems and gives an overview of basic qubit operations, entangled states, quantum circuits, implementing functions, quantum Fourier transform, phase estimation, etc. The book serves as a basis for the application of new information technologies in education and corporate technical training: theoretical material and examples of practical problems, as well as exercises with, in most cases, detailed solutions, have relation to information technologies. A large number of detailed examples serve to better develop professional competencies in computer science.
Conceptual Structures: Knowledge Architectures for Smart Applications ; 15th International Conference on Conceptual Structures, ICCS 2007, Sheffield, UK, July 22-27, 2007, Proceedings
Conceptual structures focus on the representation and analysis of concepts, events, actions and objects with applications in - search,softwareengineering,manufacturing and business.The book covers computer science, information technology,artificial int- ligence, philosophy and a variety of applied disciplines to explore novel ways that information technologies can be leveraged to assist human reasoning and interaction for tangible business or social benefits. Conceptual structures can be used to augment human intelligence by facilitating knowledge integration, desion making, the creation of intelligent software systems and the exploration of implicit structures.
Conceptual Structures : Knowledge Visualization and Reasoning; 16th International Conference on Conceptual Structures, ICCS 2008 Toulouse, France, July 7-11, 2008 Proceedings
This book constitutes the refereed proceedings of the 16th International Conference on Conceptual Structures, ICCS 2008, held in Toulouse, France, in July 2008.
Conceptual Modeling of Information Systems
When designing an information system, conceptual modeling is the activity that elicits and describes the general knowledge the system needs to know. This description, called the conceptual schema, is necessary in order to develop an information system.textbook explains in detail the principles of conceptual modeling independently from particular methods and languages and shows how to apply them in real-world projects. It covers all aspects of the engineering process from structural modeling over behavioral modeling to meta-modeling, and completes the presentation with an extensive case study based on the osCommerce system, an online store-management software program freely available under the GNU General Public License. His presentation is based on well-known industry standards like UML and OCL as a particular conceptual modeling language, yet also delivers the basics of the formal logical language background.
Conceptual Modeling for Traditional and Spatio-Temporal Applications : The MADS Approach
This book shows that a conceptual design approach for spatio-temporal databases is both feasible and easy to apprehend. While providing a firm basis through extensive discussion of traditional data modeling concepts, the major focus of the book is on modeling spatial and temporal information. Parent, Spaccapietra and Zimányi provide a detailed and comprehensive description of an approach that fills the gap between application conceptual requirements and system capabilities, covering both data modeling and data manipulation features.
Conceptual Modeling - ER 2008 ; 27th International Conference on Conceptual Modeling, Barcelona, Spain, October 20-24, 2008. Proceedings
This book constitutes the refereed proceedings of the 27th International Conference on Conceptual Modeling, ER 2008, held in Barcelona, Spain, in October 2008.
Concept Lattices and Their Applications ; Fourth International Conference, CLA 2006 Tunis, Tunisia, October 30-November 1, 2006 Selected Papers
This book constitutes the refereed proceedings of the Fourth International Conference on Concept Lattices and their Applications, CLA 2006, held in Tunis, Tunisia, October 30-November 1, 2006.
Computing science, communication and security ; 2nd International Conference, COMS2 2021, Gujarat, India, February 6–7, 2021, Revised Selected Papers
This book constitutes revised selected papers of the Second International Conference on Computing Science, Communication and Security, COMS2 2021, held in Gandhinagar, India, in February 2021. Due to the COVID-19 pandemic the conference was held virtually. The 19 full papers were thoroughly reveiwed and selected from 105 submissions. Papers are organised according to the topical sections on artificial intelligence and machine learning; networking and communications.
Computing Attitude and Affect in Text : Theory and Applications
Human Language Technology (HLT) and Natural Language Processing (NLP) systems have typically focused on the “factual” aspect of content analysis. Other aspects, including pragmatics, opinion, and style, have received much less attention. However, to achieve an adequate understanding of a text, these aspects cannot be ignored. The chapters in this book address the aspect of subjective opinion, which includes identifying different points of view, identifying different emotive dimensions, and classifying text by opinion. Various conceptual models and computational methods are presented.
Computing and Combinatorics ; 13th Annual International Conference, COCOON 2007, Banff, Canada, July 16-19, 2007, Proceedings
The Book covers most aspects of theoretical computer scienceand combinatorics related to computing.It exploring research, development, and novel applications of computing and combinatorics.
Computers Helping People with Special Needs ; 11th International Conference, ICCHP 2008, Linz, Austria, July 9-11, 2008. Proceedings
This book constitutes the refereed proceedings of the 11th International Conference on Computers Helping People with Special Needs, ICCHP 2008, held in Linz, Austria in July 2008.
Computers Helping People with Special Needs ; 10th International Conference, ICCHP 2006, Linz, Austria, July 11-13, 2006, Proceedings
This book constitutes the refereed proceedings of the 10th International Conference on Computers Helping People with Special Needs, ICCHP 2006, held in Linz, Austria, in July 2006. The papers evaluate how various fields in computer science can contribute to helping people with various kinds of disabilities and impairment.
Computers and Games ; 6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings
This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship.
Computers and Games ; 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers
This book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, search, combinatorial games and theory opening and endgame databases, single-agent search and planning, and computer Go.
Computers and Games ; 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers
This book constitutes the thoroughly refereed post-proceedings of the 4th International Conference on Computers and Games, CG 2004, held in July 2004. Topics addressed include evaluation and learning, search, single-agent search and planning, and computer Go.
Computer-Human Interaction ; 8th Asia-Pacific Conference, APCHI 2008 Seoul, Korea, July 6-9, 2008 Proceedings
This book constitutes the refereed proceedings of the 8th Asia Pacific Conference on Computer Human Interaction, APCHI 2008, held in Seoul, Korea, in July 2008.
Computer-Aided Design of User Interfaces IV
Computer-Aided Design of User Interfaces IV gathers the latest research of experts, research teams and leading organisations involved in computer-aided design of user interactive applications supported by software, with specific attention for platform-independent user interfaces and context-sensitive or aware applications. This includes: innovative model-based and agent-based approaches, code-generators, model editors, task animators, translators, checkers, advice-giving systems and systems for graphical and multimodal user interfaces. It also addresses User Interface Description Languages. This books attempts to emphasize the software tool support for designing user interfaces and their underlying languages and methods, beyond traditional development environments offered by the market. It will be of interest to software development practitioners and researchers whose work involves human-computer interaction, design of user interfaces, frameworks for computer-aided design, formal and semi-formal methods, web services and multimedia systems, interactive applications, and graphical user and multi-user interfaces.



















