Machine learning and data mining for sports analytics ; 7th international workshop, MLSA 2020, Co-located with ECML/PKDD 2020, Ghent, Belgium, September 14–18, 2020, Proceedings
Constitutes the refereed post-conference proceedings of the 7th International Workshop on Machine Learning and Data Mining for Sports Analytics, MLSA 2020, colocated with ECML/PKDD 2020, in Ghent, Belgium, in September 2020. The 11 papers presented were carefully reviewed and selected from 22 submissions. The papers present a variety of topics within the area of sports analytics, including tactical analysis, outcome predictions, data acquisition, performance optimization, and player evaluation.
Biologically-Inspired Collaborative Computing ; IFIP 20th World Computer Congress, 2nd IFIP TC 10 International Conference on Biologically-Inspired Collaborative Computing, September 8–9, 2008, Milano, Italy
The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.
Avatars at Work and Play : Collaboration and Interaction in Shared Virtual Environments
examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both ‘work’ and ‘play’, the volume brings together issues common to the two areas.
Augmented reality, virtual reality, and computer graphics ; 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part II
The 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry.
Augmented reality, virtual reality, and computer graphics ; 7th International conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part I
he 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry.
Artificial intelligence in theory and practice II : IFIP 20th World Computer Congress, TC 12 : IFIP AI 2008 Stream, September 7-10, 2008, Milano, Italy
The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.
Artificial intelligence in HCI ; 1st International conference, AI-HCI 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings
This book constitutes the refereed proceedings of the First International Conference on Artificial Intelligence in HCI, AI-HCI 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in July 2020. The conference was planned to be held in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic.
Artificial intelligence in education ; 21st International conference, AIED 2020, Ifrane, Morocco, July 6–10, 2020, Proceedings, Part II
This two-volume set LNAI 12163 and 12164 constitutes the refereed proceedings of the 21th International Conference on Artificial Intelligence in Education, AIED 2020, held in Ifrane, Morocco, in July 2020.* The 49 full papers presented together with 66 short, 4 industry & innovation, 4 doctoral consortium, and 4 workshop papers were carefully reviewed and selected from 214 submissions. The conference provides opportunities for the cross-fertilization of approaches, techniques and ideas from the many fields that comprise AIED, including computer science, cognitive and learning sciences, education, game design, psychology, sociology, linguistics as well as many domain-specific areas.
Artificial intelligence in education ; 21st International conference, AIED 2020, Ifrane, Morocco, July 6–10, 2020, Proceedings, Part I
This two-volume set LNAI 12163 and 12164 constitutes the refereed proceedings of the 21th International Conference on Artificial Intelligence in Education, AIED 2020, held in Ifrane, Morocco, in July 2020.* The 49 full papers presented together with 66 short, 4 industry & innovation, 4 doctoral consortium, and 4 workshop papers were carefully reviewed and selected from 214 submissions. The conference provides opportunities for the cross-fertilization of approaches, techniques and ideas from the many fields that comprise AIED, including computer science, cognitive and learning sciences, education, game design, psychology, sociology, linguistics as well as many domain-specific areas.
Artificial intelligence and soft computing ; 19th International conference, ICAISC 2020, Zakopane, Poland, October 12-14, 2020, Proceedings, Part II
The two-volume set LNCS 12415 and 12416 constitutes the refereed proceedings of of the 19th International Conference on Artificial Intelligence and Soft Computing, ICAISC 2020, held in Zakopane, Poland*, in October 2020. The 112 revised full papers presented were carefully reviewed and selected from 265 submissions. The papers included in the first volume are organized in the following six parts: neural networks and their applications; fuzzy systems and their applications; evolutionary algorithms and their applications; pattern classification; bioinformatics, biometrics and medical applications; artificial intelligence in modeling and simulation. The papers included in the second volume are organized in the following four parts: computer vision, image and speech analysis; data mining; various problems of artificial intelligence; agent systems, robotics and control.
Artificial intelligence and soft computing ; 19th International Conference, ICAISC 2020, Zakopane, Poland, October 12-14, 2020, Proceedings, Part I
The two-volume set LNCS 12415 and 12416 constitutes the refereed proceedings of of the 19th International Conference on Artificial Intelligence and Soft Computing, ICAISC 2020, held in Zakopane, Poland*, in October 2020. The 112 revised full papers presented were carefully reviewed and selected from 265 submissions. The papers included in the first volume are organized in the following six parts: neural networks and their applications; fuzzy systems and their applications; evolutionary algorithms and their applications; pattern classification; bioinformatics, biometrics and medical applications; artificial intelligence in modeling and simulation. The papers included in the second volume are organized in the following four parts: computer vision, image and speech analysis; data mining; various problems of artificial intelligence; agent systems, robotics and control.
Artifical intelligence for human computing ; ICMI 2006 and IJCAI 2007 International Workshops, Banff, Canada, November 3, 2006 Hyderabad, India, January 6, 2007 Revised Selceted Papers
This book contains the thoroughly refereed post-proceedings of two events discussing AI for Human Computing.It presented a vision of the future of computing technology in which AI, in particular machine learning and agent technology, plays an essential role.
Applications and Usability of Interactive TV; 8th Iberoamerican Conference, jAUTI 2019, Rio de Janeiro, Brazil, October 29–November 1, 2019, Revised Selected Papers
This book constitutes the refereed proceedings of the 8th Iberoamerican Conference on Applications and Usability of Interactive Television, jAUTI 2019, in Rio de Janeiro, Brazil, in October 2019. The 10 full papers presented were carefully reviewed and selected from 35 submissions. The papers are organized in topical sections on Design and Development; Second Screen and Crossmedia; Interaction Techniques and Technologies; Accessibility; User Experience.
Applications and Innovations in Intelligent Systems XV ; Proceedings of AI-2007, the Twenty-seventh SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence
The papers in this volume are the refereed application papers presented at AI-2007, the Twenty-seventh SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, held in Cambridge in December 2007.
AI virtual mouse system
Even today, many people still find interacting with computers and hardware to be an unpleasant experience, despite the development of input devices over decades. Computers and hardware should be tailored to our natural modes of communication: Body language and speech. Intelligent machines that can work alongside computers are now being developed, allowing for friendlier Human-Computer Interaction (HCI). this project, intends a hand gesture-based system that allows users to control virtual keyboard, desktop mouse movements and connect it with mobile phone in order to monitor and control.
Affect and Emotion in Human-Computer Interaction : From Theory to Applications
The present book provides an account of the latest work on a variety of aspects related to affect and emotion in human-technology interaction. It covers theoretical issues, user experience and design aspects as well as sensing issues, and reports on a number of affective applications that have been developed in recent years.
Advances in Computational Collective Intelligence ; 12th International Conference, ICCCI 2020, Da Nang, Vietnam, November 30 – December 3, 2020, Proceedings
Constitutes refereed proceedings of the 12th International Conference on International Conference on Computational Collective Intelligence, ICCCI 2020, held in Da Nang, Vietnam, in November – December 2020. Due to the the COVID-19 pandemic the conference was held online. The 68 papers were thoroughly reviewed and selected from 314 submissions. The papers are organized according to the following topical sections: data mining and machine learning; deep learning and applications for industry 4.0; recommender systems; computer vision techniques; decision support and control systems; intelligent management information systems; innovations in intelligent systems; intelligent modeling and simulation approaches for games and real world systems; experience enhanced intelligence to IoT; data driven IoT for smart society; applications of collective intelligence; natural language processing; low resource languages processing; computational collective intelligence and natural language processing.
Advances in Building Information Modeling ; 1st Eurasian BIM Forum, EBF 2019, Istanbul, Turkey, May 31, 2019, Revised Selected Papers
Constitutes the refereed proceedings of the First Eurasian BIM Forum, EBF 2019, held in Istanbul, Turkey, in May 2019. The 16 full papers were carefully reviewed and selected from 44 submissions. The papers cover such topics as BIM adoption and implementation; BIM for project management; BIM for sustainability and performative design; BIM and facility management and infrastructural issues.
Addressing Global Challenges and Quality Education ; 15th European Conference on Technology Enhanced Learning, EC-TEL 2020, Heidelberg, Germany, September 14–18, 2020, Proceedings
The chapters: “Designing an Online Self-Assessment for Informed Study Decisions: The User Perspective”; “Living with Learning Difficulties: Two Case Studies Exploring the Relationship Between Emotion and Performance in Students With Learning Difficulties”; “Applying Instructional Design Principles on Augmented Reality Cards for Computer Science Education”; and “Teaching Simulation Literacy With Evacuations - Concept, Technology, and Material for a Novel Approach” are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.


















