Grid Computing : Software Environments and Tools
The book provides: • Discussion of software engineering and modelling tools for the Grid • Analysis of issues inherent in enabling distributed computing across the Grid • Consideration of the software engineering support necessary for managing Grid applications • Proposal of a posited software engineering lifecycle to support application development for Grid Environments (along with associated tools). • Identification of novel concepts, methods and tools within Grid computing which can be put to work in the context of existing experiments and application case studies
GeoSpatial semantics ; 2nd International Conference, GeoS 2007, Mexico City, Mexico, November 29-30, 2007
This paper reports a simple case study of extracting the two types of such hierarchies from formal texts of traffic code. Problems of concurrent use of both hierarchies for ontology reasoning are dis-cussed, particularly, in context of the different views on geospatial ontologies.
Genetic algorithms: theory, design and programming
We present a series of scientific contributions that delve into the intricate theoretical foundations and practical nuances of genetic algorithms (GAs). Beyond the academic realm, GAs have demonstrated profound applications in societal decision-making and engineering optimization, showcased through real-world examples and case studies. A dedicated section on programming principles offers a thorough guide for implementing GAs across diverse languages. This edition, tailored for researchers and academics, serves as a testament to the scientific advancements within the field, inviting readers to explore the nuanced journey from theoretical constructs to pragmatic applications in the dynamic landscape of GAs.
Fuzzy database modeling with XML
Fuzzy Database Modeling with XML aims to provide a single record of current research and practical applications in the fuzzy databases. This volume is the outgrowth of research the author has conducted in recent years. Fuzzy Database Modeling with XML introduces state of the art information to the database research, while at the same time serving the information technology professional faced with a non-traditional application that defeats conventional approaches. The research on fuzzy conceptual models and fuzzy object-oriented databases is receiving increasing attention, in addition to fuzzy relational database models. With rapid advances in network and internet techniques as well, the databases have been applied under the environment of distributed information systems. It is essential in this case to integrate multiple fuzzy database systems. Since databases are commonly employed to store and manipulate XML data, additional requirements are necessary to model fuzzy information with XML. Second, this book maps fuzzy XML model to the fuzzy databases. Very few efforts at investigating these issues have thus far occurred.
Fuzzy Control of Queuing Systems
21 detailed case studies demonstrate an efficient departure from classical techniques. Unique work creating a new Research and Development topic. Multidisciplinary approach that will benefit researchers and students throughout the fields of artificial intelligence, operations research, optimal control, Internet techniques, communications and traffic control industries. Equipped with an extensive bibliography for easy reference and scope for further study.
Fundamentals of computation theory ; 15th International symposium, FCT 2005, Lübeck, Gemany, August 17-20, 2005, Proceedings
This book constitutes the refereed proceedings of the 15th International Symposium Fundamentals of Computation Theory, FCT 2005, held in L]beck, Germany in August 2005. The 46 revised full papers presented together with 3 invited papers were carefully reviewed and selected from 105 submissions. The papers are organized in topical sections on circuits, automata, complexity, approximability, computational and structural complexity, graphs and complexity, computational game theory, visual cryptography and computational geometry, query complexity, distributed systems, automata and formal languages, semantics, approximation algorithms, average case complexity, algorithms, graph algorithms, and pattern matching.
From brows to trust : Evaluating embodied conversational agents
This book will help experts and designers in the specification and development of applications incorporating ECAs. Part 1 provides guidelines for evaluation methodologies and the identification of design and evaluation parameters. Part 2 demonstrates the importance of considering the user's perspective and interaction experience. Part 3 addresses issues in fine-tuning design parameters of ECAs and verifying the perceived effect. Finally, in Part 4 lessons learned from a number of application case studies are presented. The book is intended for both ECA researchers in academia and industry, and developers and designers interested in applying the technology.
Foundation Flex for Developers : Data-Driven Applications with PHP, ASP.NET, ColdFusion, and LCDS
Flex is a very powerful and versatile technology for creating web application front-ends. But what every good web application needs is a robust data source, be it XML, or a database. Flex is very adaptable in terms of connecting to data sources, and that is the main focus of this book. In Foundation Flex for Developers, author Sas Jacobs assumes that you've got the basics of Flex down already, and explores in detail how to create professional data-centric Flex 2 and Flex 3 applications. In the first half of the book, she starts off with a brief exploration of Flex and ActionScript 3.0, before looking at application essentials in detail—creating custom components, user and web browser interactions, binding, formatting, and validating data, debugging, and more. In the second half of the book, the focus is on connecting Flex to data sources, and covers XML, LiveCycle Data Services, PHP, ASP.NET, and ColdFusion in detail, via a series of step-by-step case studies.
Foundation Flex for Designers
All Flex applications look the same—a blue-gray background and silver-skinned components—right? That doesn't have to be the case, though. This book shows you how to ensure that your Flex 2 and 3 projects stand out from the crowd and provide your users with an application that is both visually stunning and beautifully functional. Flex Builder, coupled with the Adobe Creative Suite (CS3), is a powerful combination, providing all the tools you need to create compelling, vibrant interfaces. This book guides you through creating applications with Flex Builder, designing layouts in Fireworks, creating custom skins for your components in Photoshop and Illustrator, and using CSS to enhance the appearance of your rich Internet applications (RIAs).
Foundation Flash 8
The fourth edition of friends of ED's legendary beginner Flash book, Foundation Flash 8 uses a series of structured exercises and detailed discussions to help you start your exploration of Flash. The detailed tutorial style will ensure that you retain the knowledge you gain and are able to draw upon it throughout your Flash career. Foundation Flash 8 features a running case study that evolves into a fully-functional Flash website as you work through the tutorials, so you'll immediately see everything that you learn being used in a practical project. This book focuses on the core skills that you need to get started working with Flash 8: understanding the interface, becoming familiar with the creative tools and their capabilities, grasping the relationships between the different components that make up a Flash movie, and getting insight into how to put all the pieces together to create your own Flash-based website.
Foundation ActionScript for Flash 8
This book contains all you need to understand and make use of ActionScript, and to have some fun while learning. The Foundation series teaching style is ideal if you're a non-programmer who wants to learn Flash programming quickly and thoroughly. The authors teach the basics, and provide an all-around proficiency in ActionScript, as well as Flash components within Flash 8. You'll gain the practical skills to build ActionScript based Flash projects, including making initial design decisions, structuring code, and testing. An ongoing case study means that by the end of the book, you'll have constructed a cutting-edge Flash site to showcase your newly learned skills.
Formal Modeling and Analysis of Timed Systems ; Vol. 3829 ; 3rd International Conference, FORMATS 2005, Uppsala, Sweden, September 26-28, 2005, Proceedings
This book constitutes the thoroughly refereed post-proceedings of the Third International Conference on Formal Modeling and Analysis of Timed Systems, FORMATS 2005, held in Uppsala, Sweden in September 2005 in conjunction with ARTIST2 summer school on Component Modelling, Testing and Verification, and Static analysis of embedded systems. The 19 revised full papers presented together with the abstracts of 3 invited talks were carefully selected from 43 submissions. The papers cover work on semantics and modeling of timed systems, formalisms for modeling and verification including timed automata, hybrid automata, and timed petri nets, games for verification and synthesis, model-checking, case studies and issues related to implementation, security and performance analysis.
Formal Modeling and Analysis of Timed Systems ; 6th International Conference, FORMATS 2008, Saint Malo, France, September 15-17, 2008. Proceedings
This book constitutes the refereed proceedings of the 6th International Conference on Formal Modeling and Analysis of Timed Systems, FORMATS 2008, held in Saint Malo, France, September 2008.The 17 revised full papers presented together with 3 invited talks were carefully reviewed and selected from 37 submissions. The papers are organized in topical sections on extensions of timed automata and semantics; timed games and logic; case studies; model-checking of probabilistic systems; verification and test; timed petri nets.
Formal Methods and Hybrid Real-Time Systems : Essays in Honour of Dines Bjorner and Zhou Chaochen on the Occasion of Their 70th Birthdays
This paper presents a few of these, including a distributed garbage collection problem, distributed consensus problems for reconciling tree-like data structures, using model-based test case generation, and the use of software model checking in design and development process.
Formal aspects in security and trust ; Vol. 3866 ; 3rd International Workshop, FAST 2005, Newcastle upon Tyne, UK, July 18-19, 2005, Revised Selected Papers
This book constitutes the thoroughly refereed post-proceedings of the Third International Workshop on Formal Aspects in Security and Trust, FAST 2005, held in Newcastle upon Tyne, UK in July 2005. The papers focus on formal aspects in security and trust policy models, security protocol design and analysis, formal models of trust and reputation, logics for security and trust, distributed trust management systems, trust-based reasoning, digital assets protection, data protection, privacy and ID issues, information flow analysis, language-based security, security and trust aspects in ubiquitous computing, validation/analysis tools, web service security/trust/privacy, GRID security, security risk assessment, and case studies.
Flash Application Design Solutions : The Flash Usability Handbook
In this book, you’ll find a number of concrete Flash usability solutions that use elements such as navigation menus, data filtering, forms, content loaders, Flash liquid layouts, help tips, and many other features. You’ll learn how each of these solutions actually improves on what is possible with HTML and JavaScript. In each case, you’ll see how users interact with the website feature, and how it gives users the most intuitive, enjoyable experience possible while using your application. You’ll get a step-by-step analysis of how to program and build each solution, and how to make it scalable, maintainable, and reusable.
Finite Difference Computing with Exponential Decay Models
This text provides a very simple, initial introduction to the complete scientific computing pipeline: models, discretization, algorithms, programming, verification, and visualization. The pedagogical strategy is to use one case study – an ordinary differential equation describing exponential decay processes – to illustrate fundamental concepts in mathematics and computer science. The book is easy to read and only requires a command of one-variable calculus and some very basic knowledge about computer programming. Contrary to similar texts on numerical methods and programming, this text has a much stronger focus on implementation and teaches testing and software engineering in particular.
Extreme Programming and Agile Processes in Software Engineering ; Vol.3556 ; 6th International Conference, XP 2005, Sheffield, UK, June 18-23, 2005, Proceedings
Extreme Programming has come a long way since its ?rst use in the C3 project almost 10 years ago. Agile methods have found their way into the mainstream, and at the end of last year we saw the second edition of Kent Beck’s book on Extreme Programming, containing a major refactoring of XP. This year, the 6th International Conference on Extreme Programming and Agile Processes in Software Engineering took place June 18–23 in She?eld. As in the yearsbefore, XP 2005provideda unique forum for industry and academic professionals to discuss their needs and ideas on Extreme Programming and - ile methodologies. These proceedings re?ect the activities during the conference which ranged from presentation of research papers, invited talks, posters and demonstrations, panels and activity sessions, to tutorials and workshops. - cluded are also papers from the Ph.D. and Master’s Symposium which provided a forum for young researchers to present their results and to get feedback. Asvariedastheactivities werethe topicsofthe conferencewhichcoveredthe presentationofnewandimprovedpractices,empiricalstudies,experiencereports and case studies, and last but not least the social aspects of agile methods. The papers and the activities went through a rigorous reviewing process. Each paper was reviewed by at least three Program Committee members and wasdiscussedcarefullyamongtheProgramCommittee.Of62paperssubmitted, only 22 were accepted as full papers.
Experimental Algorithms ; 7th International Workshop, WEA 2008 Provincetown, MA, USA, May 30-June 1, 2008 Proceedings
The Workshop on Experimental Algorithms, WEA, is intended to be an international forum for research on the experimental evaluation and engineering of algorithms, as well as in various aspects of computational optimization and its applications. The emphasis of the workshop is the use of experimental me- ods to guide the design, analysis, implementation, and evaluation of algorithms, heuristics, and optimization programs. WEA 2008 was held at the Provincetown Inn, Provincetown, MA, USA, on May 30 – June 1, 2008. This was the seventh workshop of the series.
Evolutionary Computer Music
The evolutionary computation approach to music is an exciting new development for composers and musicologists alike. For composers, it provides an innovative and natural means for generating musical ideas from a specifiable set of primitive components and processes. For musicologists, these techniques are used to model the cultural transmission and change of a population's body of musical ideas over time. In both cases, musical evolution can be guided by a variety of constraints and tendencies built into the system, such as realistic psychological factors that influence the way music is expressed, experienced, learned, stored, modified, and passed on among individuals. This book discusses not only the applications of evolutionary computation to music, but also the tools needed to create and study such systems. These tools are drawn in part from research into the origins and evolution of biological organisms, ecologies, and cultural systems on the one hand, and from computer simulation methodologies on the other. They can be combined to create surrogate artificial worlds populated by interacting simulated organisms in which complex musical experiments can be performed that would otherwise be impossible.



















