الصفحة 3
الصفحة 3
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Expert SQL Server 2005 Development

This book starts by reintroducing the database as a integral part of the software development ecosystem. You'll learn how to think about SQL Server development as you would any other software development.

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Essentials of Computer Organization and Architecture

Addresses all necessary organization and architecture topics, but concise enough to be appropriate for a single-term course. Its focus on real-world examples and practical applications encourages students to develop a “big-picture” understanding of how essential organization and architecture concepts are applied in the computing world. In addition to direct correlation with the ACM/IEEE guidelines for computer organization and architecture, the text exposes readers to the inner workings of a modern digital computer through an integrated presentation of fundamental concepts and principles.

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Essential Software Architecture

Job titles like "Technical Architect" and "Chief Architect" nowadays abound in the software industry, yet many people suspect that "architecture" is one of the most overused and least understood terms in professional software development. Gorton's book helps resolve this predicament. It concisely describes the essential elements of knowledge and key skills required to be a software architect. The explanations encompass the essentials of architecture thinking, practices, and supporting technologies.

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Ernst Denert Award for Software Engineering 2020 : Practice Meets Foundations

This book provides an overview of the dissertations of the eleven nominees for the Ernst Denert Award for Software Engineering in 2020. The prize, kindly sponsored by the Gerlind & Ernst Denert Stiftung, is awarded for excellent work within the discipline of Software Engineering, which includes methods, tools and procedures for better and efficient development of high quality software. An essential requirement for the nominated work is its applicability and usability in industrial practice.

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Ernst Denert Award for Software Engineering 2019 : Practice Meets Foundations

This book provides an overview of the dissertations of the five nominees for the Ernst Denert Award for Software Engineering in 2019. The prize, kindly sponsored by the Gerlind & Ernst Denert Stiftung, is awarded for excellent work within the discipline of Software Engineering, which includes methods, tools and procedures for better and efficient development of high quality software. An essential requirement for the nominated work is its applicability and usability in industrial practice.

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Engineering Interactive Systems ; EIS 2007 Joint Working Conferences, EHCI 2007, DSV-IS 2007, HCSE 2007, Salamanca, Spain, March 22-24, 2007. Selected Papers

This book constitutes the post-conference proceedings of the WG2.7/13.4 10th Conference on Engineering Human Computer Interaction (EHCI 2007), the WG 13.2 First Conference on Human Centred Software Engineering (HCSE 2007), and the 14th Conference on Design Specification and Verification of Interactive Systems (DSV-IS 2007); jointly held as EIS 2007, the international event on Engineering Interactive Systems, in Salamanca, Spain, in March 2007 - under the auspices of IFIP.

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Elementary logic : For software development

This book teaches readers how to better reason about software development, to communicate reasoning, to distinguish between good and bad reasoning, and to read professional literature that presumes knowledge of elementary logic. It explains fundamental concepts and provides reader-friendly instructions for applying logic to software development.

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ECSCW 2007 ; Proceedings of the 10th European Conference on Computer-Supported Cooperative Work, Limerick, Ireland, 24-28 September 2007

The volume includes papers addressing novel interaction technologies for CSCW systems, new models and architectures for groupware systems, studies of communication and coordination among mobile actors, studies of cooperative work in complex settings, studies of groupware systems in actual use in real-world settings, and theories and techniques to support the development of cooperative applications. The papers present emerging technologies alongside new methods and approaches to the development of this important class of applications.

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ECOOP 2002 - Object-Oriented Programming ; 16th European Conference Malaga, Spain, June 10-14, 2002 Proceedings

Constitutes the proceedings of the 16th European Conference on Object-Oriented Programming held in Spain in 2002. The 25 papers cover aspect-oriented software development, Java virtual machines, distributed systems, patterns and architectures, languages, optimization and more.

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Early Aspects: Current Challenges and Future Directions ; 10th International Workshop, Vancouver, Canada, March 13, 2007, Revised Selected Papers

Traditionally, aspect-oriented software development (AOSD) has focused on the implementation phase of the software lifecycle: aspects are identified and captured mainly in code. Therefore, most current AOSD approaches place the burden for aspect identification and management on the programmer working at low levels of abstraction. However, aspects are often present well before the implementation phase, such as in domain models, requirements and software architecture. Identification and capture of these early aspects ensure that aspects related to the problem domain (as opposed to merely the implementation) will be appropriately captured, reasoned about and available. This offers improved opportunities for early recognition and negotiation of trade-offs and allows forward and backward aspect traceability. This makes requirements, architecture, and implementation more seamless, and allows a more systematic application of aspects.

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Domain-driven design with Java, a practitioner's guide : create simple, elegant, and valuable software solutions for complex business problems

Helps you as a developer and architect to put your knowledge to work in order to create elegant software designs that are enjoyable to work with and easy to reason about. You'll begin with an introduction to the concepts of domain-driven design and discover various ways to apply them in real-world scenarios. You'll also appreciate how DDD is extremely relevant when creating cloud native solutions that employ modern techniques such as event-driven microservices and fine-grained architectures. As you advance through the chapters, you'll get acquainted with core DDD's strategic design concepts such as the ubiquitous language, context maps, bounded contexts, and tactical design elements like aggregates and domain models and events. You'll understand how to apply modern, lightweight modeling techniques such as business value canvas, Wardley mapping, domain storytelling, and event storming, while also learning how to test-drive the system to create solutions that exhibit high degrees of internal quality.

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DevOps Tools for Java Developers : Best Practices from Source Code to Production Containers

Explore software lifecycle best practices Use DevSecOps methodologies to facilitate software development and delivery Understand the business value of DevSecOps best practices Manage and secure software dependencies Develop and deploy applications using containers and cloud native technologies Manage and administrate source control repositories and development processes Use automation to set up and administer build pipelines Identify common deployment patterns and antipatterns Maintain and monitor software after deployment

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Developing Services for the Wireless Internet

This book is for developers of wireless Internet services. It addresses the technical issues that can get in the way of the production of a successful service: variability of terminals, unstable technology, incomplete testing environment, variable bandwidth and quality of service. Useful techniques and methods when handing these issues are proposed using two case studies: a mobile game and a mobile trading service.

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Design, user experience, and usability interaction design ; 9th International Conference, DUXU 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I

This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings. The 40 papers included in this volume were organized in topical sections on UX design methods, tools and guidelines, interaction design and information visualization, and emotional design.

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COTS-Based software systems ; 4th International Conference, ICCBSS 2005, Bilbao, Spain, February 7-11, 2005, Proceedings

The theme “Build and Conquer” : software development is an engineering discipline, and not an artistic expression. Once we are ready to “build” our software systems using pieces previously builtin (similar to any other technology manufacturer), we will be able to “conquer” the software engineering process. If we take a look at other engineering disciplines such as car manufacturing, house appliances or aeronautics, we see that the final products are built through the integration of multiprovider commercial components. These components are successfully integrated and constitute an important part of the final product. Most software-related organizations still build software from scratch, omitting thousands of ready-built commercially available software components that could be used very effectively during the development phase. This year ICCBSS moves to Europe for the first time since the first conference took place in Orlando, FL, USA in 2002. The conference scope has enlarged over the years to include the Open Source community and Web Services technologies. so many of the characteristics of COTS are also applied to Open Source and Web Services.

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Coordination models and languages ; 9th International Conference, COORDINATION 2007, Paphos, Cyprus, June 6-8, 2007, Proceedings

he volume examines how to increase modularity, simplify reasoning, and ultimately enhance today's software development by exploring the spectrum of languages, middleware, services, and algorithms. The papers are organized in topical sections on middleware, logic programming, formal approaches, concurrency, components and services, as well as MANets.

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Coordination models and languages ; 23rd IFIP WG 6.1 International Conference, COORDINATION 2021, Held as Part of the 16th International Federated Conference on Distributed Computing Techniques, DisCoTec 2021, Valletta, Malta, June 14–18, 2021, Proceedings

This book constitutes the refereed proceedings of the 23rd IFIP WG 6.1 International Conference on Coordination Models and Language, COORDINATION 2021, held in Valletta, Malta, in June 2021, as part of the 16th International Federated Conference on Distributed Computing Techniques, DisCoTec 2021. The 15 regular papers, 2 short papers, and 1 tutorial paper presented in this book were carefully reviewed and selected from 31 submissions. COORDINATION provides a well-established forum for the growing community of researchers interested in coordination models and languages, architectures, verification and implementation techniques necessary to cope with the complexity induced by the demands of today's software development.

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Contemporary Empirical Methods in Software Engineering

This book presents contemporary empirical methods in software engineering related to the plurality of research methodologies, human factors, data collection and processing, aggregation and synthesis of evidence, and impact of software engineering research. The individual chapters discuss methods that impact the current evolution of empirical software engineering and form the backbone of future research.

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Concepts and Semantics of Programming Languages 2 : Modular and Object-oriented Constructs with OCaml, Python, C++, Ada and Java

Explores the syntactical constructs of the most common programming languages, and sheds a mathematical light on their semantics, providing also an accurate presentation of the material aspects that interfere with coding. Presents an original semantic model, collectively taking into account all of the constructs and operations of modules and classes: visibility, import, export, delayed definitions, parameterization by types and values, extensions, etc. The model serves for the study of Ada and OCaml modules, as well as C header files. It can be deployed to model object and class features, and is thus used to describe Java, C++, OCaml and Python classes.

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Concepts and Semantics of Programming Languages 1 : A Semantical Approach with OCaml and Python

Explores the syntactical constructs of the most common programming languages, and sheds a mathematical light on their semantics, while also providing an accurate presentation of the material aspects that interfere with coding. It is dedicated to functional and imperative features. Included is the formal study of the semantics of typing and execution; their acquisition is facilitated by implementation into OCaml and Python, as well as by worked examples. Data representation is considered in detail: endianness, pointers, memory management, union types and pattern-matching, etc., with examples in OCaml, C and C++. The second volume introduces a specific model for studying modular and object features and uses this model to present Ada and OCaml modules, and subsequently Java, C++, OCaml and Python classes and objects.

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