Beginning Google Maps Applications with PHP and Ajax : From novice to professional
Until recently, building interactive web-based mapping applications has been a cumbersome affair. This changed when Google released its powerful Maps API. Beginning Google Maps Applications with PHP and Ajax was written to help you take advantage of this technology in your own endeavorswhether you're an enthusiast playing for fun or a professional building for profit. This book covers version 2 of the API, including Google's new Geocoding service. As well as providing hands-on examples of real mapping projects, this book supplies a complete reference for the Maps API, along with the relevant aspects of JavaScript, CSS, PHP, and SQL. Visit the authors' website for additional tips and advice.
Becoming citizens in a changing world : IEA international civic and citizenship education study 2016 International Report
Presents the results from the second cycle of the IEA International Civic and Citizenship Education Study (ICCS 2016). Using data from 24 countries in Asia, Europe and Latin America, the study investigates the ways in which young people are prepared to undertake their roles as citizens in a range of countries in the second decade of the 21st century. It also responds to the enduring and emerging challenges of educating young people in a world where contexts of democracy and civic participation continue to change. New developments of this kind include the increase in the use of social media by young people as a tool for civic engagement, growing concerns about global threats and sustainable development, as well as the role of schools in fostering peaceful ways of interaction between young people. Besides enabling the evaluation of a wide range of aspects of civic and citizenship education, including those related to recent developments in a number of countries, the inclusion of test and questionnaire material from the first cycle of the study in 2009 allows the results from ICCS 2016 to be used to examine changes in civic knowledge, attitudes and engagement over seven years.
Avatars at Work and Play : Collaboration and Interaction in Shared Virtual Environments
examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both ‘work’ and ‘play’, the volume brings together issues common to the two areas.
Autonomous Navigation in Dynamic Environments
The purpose of this book is to address the challenging problem of Autonomous Navigation in Dynamic Environments, and to present new ideas and approaches in this newly emerging technical domain. The book surveys the state-of-the-art, discusses in detail various related challenging technical aspects, and addresses upcoming technologies in this field. The aim of the book is to establish a foundation for a broad class of mobile robot mapping and navigation methodologies for indoor, outdoor, and exploratory missions.Three main topics located on the cutting edge of the state of the art are addressed, from both the theoretical and technological point of views: Dynamic world understanding and modelling for safe navigation, Obstacle avoidance and motion planning in dynamic environments, and Human-robot physical interactions. Several models and approaches are proposed for solving problems such as Simultaneous Localization and Mapping (SLAM) in dynamic environments, Mobile obstacle detection and tracking, World state estimation and motion prediction, Safe navigation in dynamic environments, Motion planning in dynamic environments, Robust decision making under uncertainty, and Human-Robot physical interactions.
Autonomous driving : Technical, legal and social aspects
This book takes a look at fully automated, autonomous vehicles and discusses many open questions: How can autonomous vehicles be integrated into the current transportation system with diverse users and human drivers? Where do automated vehicles fall under current legal frameworks? What risks are associated with automation and how will society respond to these risks? How will the marketplace react to automated vehicles and what changes may be necessary for companies?
Autonomic communication ; Vol. 3457 ; 1st International IFIP Workshop, WAC 2004, Berlin, Germany, October 18-19, 2004, Revised Selected Papers
The ?rst IFIP Workshop on Autonomic Communication (WAC 2004) was held 2004 in Berlin, Germany. The purpose of this workshop was to discuss Autonomic Communication—a new communication paradigm to assist the design of the next-generation n- works. WAC 2004 was explicitly focused on the principles that help to achieve purposeful behavior on top of self-organization (self-management, self-healing, self-awareness, etc. ). The workshop intended to derive these common principles from submissions that study network element’s autonomic behavior exposed by innovative (cross-layer optimized, context-aware, and securely programmable) protocol stack (or its middleware emulations) in its interaction with numerous, often dynamic network groups and communities. The goals were to understand how autonomic behaviors are learned, in?uenced or changed, and how, in turn, these a?ect other elements, groups and the network. Panel reports were compiled by panel moderators and conclude this volume.
Autonomic and Trusted Computing ; 4th International Conference, ATC 2007, Hong Kong, China, July 11-13, 2007, Proceedings
To cope with the growing and ubiquitous complexity, autonomic computing (AC) focuses on se- manageable computing and communication systems that exhibit self-awareness, self-configuration, self-optimization, self-healing, self-protection and other self-x operations to the maximum extenteven without human interventionor guidance. Organiccomputing(OC)additionally emphasizes natural-analogueconceptslike self-organization and controlled emergence. Any autonomic ororganic system must be trus tworthy to avoid the risk of l- ing control and to retain confidence that the system will not fail. Trust and/or distrust relationships on the Internet and in pervasive infrastructures are key factors to enable dynamic interaction and cooperation of various users, systems and services. Trusted/trustworthy computing (TC) aims at making computing and communication systems as well as services available, predictable, traceable, controllable, assessable, sustainable, dependable, persist-able, security/privacy protect-able, etc.
Automotive Control Systems : For Engine, Driveline, and Vehicle
Reflecting the trend to optimization through integrative approaches for engine, driveline and vehicle control, this book enables control engineers to understand engine and vehicle models necessary for controller design and also introduces mechanical engineers to vehicle-specific signal processing and automatic control. The emphasis on measurement, comparisons between performance and modelling, and realistic examples derive from the authors’ industrial experience at Bosch and interactions within IFAC and SAE. The second edition offers new or expanded topics such as diesel-engine modelling, diagnosis and anti-jerking control, and vehicle modelling and parameter estimation. The book addresses professional engineers as well as students.
Augmented reality, virtual reality, and computer graphics ; 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part II
The 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry.
Augmented reality, virtual reality, and computer graphics ; 7th International conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part I
he 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry.
Artificial neural networks - ICANN 2006 ; Vol.4132 : 16th International Conference, Athens, Greece, September 10-14, 2006, Proceedings, Part II
This book includes the proceedings of the International Conference on Artificial Neural Networks (ICANN 2006) held on September 10-14, 2006 in Athens, Greece, with tutorials being presented on September 10, the main conference taking place during September 11-13 and accompanying workshops on perception, cognition and interaction held on September 14, 2006. The ICANN conference is organized annually by the European Neural Network Society in cooperation with the International Neural Network Society, the Japanese Neural Network Society and the IEEE Computational Intelligence Society. It is the premier European event covering all topics concerned with neural networks and related areas.
Artificial neural networks - ICANN 2006 ; Vol.4131 : 16th International Conference, Athens, Greece, September 10-14, 2006, Proceedings, Part I
This book includes the proceedings of the International Conference on Artificial Neural Networks (ICANN 2006) held on September 10-14, 2006 in Athens, Greece, with tutorials being presented on September 10, the main conference taking place during September 11-13 and accompanying workshops on perception, cognition and interaction held on September 14, 2006. The ICANN conference is organized annually by the European Neural Network Society in cooperation with the International Neural Network Society, the Japanese Neural Network Society and the IEEE Computational Intelligence Society. It is the premier European event covering all topics concerned with neural networks and related areas.
Artificial Intelligence. IJCAI 2019 International Workshops ; Macao, China, August 10–12, 2019, Revised Selected Best Papers
This book presents selected papers of 12 Workshops held in conjunction with the 28th International Joint Conference on Artificial Intelligence, IJCAI 2019, in Macao, China, in August 2019.
Artificial intelligence in theory and practice II : IFIP 20th World Computer Congress, TC 12 : IFIP AI 2008 Stream, September 7-10, 2008, Milano, Italy
The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.
Artificial intelligence in theory and practice ; IFIP 19th World Computer Congress, TC 12: IFIP AI 2006 Stream, August 21-24, 2006, Santiago, Chile
The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of referred international conferences in computer science and interdisciplinary fields are featured.
Artificial intelligence in HCI ; 1st International conference, AI-HCI 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings
This book constitutes the refereed proceedings of the First International Conference on Artificial Intelligence in HCI, AI-HCI 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in July 2020. The conference was planned to be held in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic.
Artificial intelligence in education ; 21st International conference, AIED 2020, Ifrane, Morocco, July 6–10, 2020, Proceedings, Part II
This two-volume set LNAI 12163 and 12164 constitutes the refereed proceedings of the 21th International Conference on Artificial Intelligence in Education, AIED 2020, held in Ifrane, Morocco, in July 2020.* The 49 full papers presented together with 66 short, 4 industry & innovation, 4 doctoral consortium, and 4 workshop papers were carefully reviewed and selected from 214 submissions. The conference provides opportunities for the cross-fertilization of approaches, techniques and ideas from the many fields that comprise AIED, including computer science, cognitive and learning sciences, education, game design, psychology, sociology, linguistics as well as many domain-specific areas.
Artificial intelligence in education ; 21st International conference, AIED 2020, Ifrane, Morocco, July 6–10, 2020, Proceedings, Part I
This two-volume set LNAI 12163 and 12164 constitutes the refereed proceedings of the 21th International Conference on Artificial Intelligence in Education, AIED 2020, held in Ifrane, Morocco, in July 2020.* The 49 full papers presented together with 66 short, 4 industry & innovation, 4 doctoral consortium, and 4 workshop papers were carefully reviewed and selected from 214 submissions. The conference provides opportunities for the cross-fertilization of approaches, techniques and ideas from the many fields that comprise AIED, including computer science, cognitive and learning sciences, education, game design, psychology, sociology, linguistics as well as many domain-specific areas.
Artificial intelligence for customer relationship management : Solving customer problems
This book describes a number of applications of Artificial Intelligence in the field of Customer Relationship Management with the focus of solving customer problems. We design a system that tries to understand the customer complaint, his mood, and what can be done to resolve an issue with the product or service. To solve a customer problem efficiently, we maintain a dialogue with the customer so that the problem can be clarified and multiple ways to fix it can be sought. We introduce dialogue management based on discourse analysis: a systematic linguistic way to handle the thought process of the author of the content to be delivered. We analyze user sentiments and personal traits to tailor dialogue management to individual customers. We also design a number of dialogue scenarios for CRM with replies following certain patterns and propose virtual and social dialogues for various modalities of communication with a customer.
Artificial intelligence applications and innovations ; 3rd IFIP Conference on Artificial Intelligence Applications and Innovations (AIAI), 2006, June 7-9, 2006, Athens, Greece
The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of referred international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research.



















