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978-1-84800-023-0

OpenGL Graphics Through Applications

Publication Date: 2008

ISBN: 978-1-84800-023-0

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OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ to support student centred learning and complete programs are provided on the Springer website.A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: image processing, artefact construction , introductory animation , texturing ,curves, surfaces and patterns .


Subject: Computer Science, Animation, Image Processing, OpenGL, Surface Modelling, Textur, Texturing, computer graphics