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978-1-84800-115-2

Introduction to Geometric Computing

Publication Date: 2008

ISBN: 978-1-84800-115-2

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The geometric ideas in computer science, mathematics, engineering, and physics have considerable overlap and students in each of these disciplines will eventually encounter geometric computing problems. The topic is traditionally taught in mathematics departments via geometry courses, and in computer science through computer graphics modules. This text isolates the fundamental topics affecting these disciplines and lies at the intersection of classical geometry and modern computing.


Subject: Computer Science, 3D, OpenGL, design, modeling, polygon, programming, shading, Software Engineering, Programming and Operating Systems Geometry, Math Applications in Computer Science, Computer Graphics, Computer-Aided Engineering (CAD, CAE) and Design, Computer Imaging, Vision, Pattern, Recognition and Graphics